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Roy from Fire Emblem

On July 27th, I had a session with the MelPool Cosplay to test my new stained glass concept.  At first, I was concerned that Roy from Fire Emblem wouldn’t fit the concept, but then I saw the images of the character appearing in Super Smash Brothers.  The Super Smash Brothers shows the character in a castle with large stained glass windows, so the concept was a good fit.    

For this session, I used:

Photography Equipment

Props/Miscellaneous

Cannon R6

24-105 mm Lens

Transmitter/Trigger

2 rectangular soft boxes with grid

1 1x2 strip box

2 Phottix Strobe

1 Westcott FJ400

2 C-stands

Platypod

Sandbags

Bell reflector plus grid

Backdrop stand

Grey backdrop

4 two-foot Aperture light bars

Table

Bench

4 plexiglass sheets

Window wrap

8 2x4 foot insulation panels

Gaff tape

Aluminum foil

 

The set up

To see how I made the stained glass window, view my other blog, “Stained Glass Angel.”

For the actual set, I started by putting up a grey backdrop and draping it over a table and bench to create layers.  I then placed two stained glass panels on top of the table, ensuring that I could not see the white insulation panels.  I then placed two stained glass panels on the floor to create an alcove type space.  At the bottom of each stained-glass panel structure, I placed a two-foot Aperture light bar set to 8000K to create a nice bright light leaning towards blue.

For my starting light set up placed a strobe with a rectangular soft box with a grid to camera left at about a 45-degree angle and then a second to camera right at about 45-degrees.  I then placed the FJ400 mounted on a PlataPod with a blue gel in a 1x2 soft box on the floor in front of the model.  

Camera Settings

While this session was a mix of continuous and strobe light, the continuous light was fairly bright, so balancing the strobe light on the subject was relatively easy.  For this session, I used ISO 400, an aperture of F8, and a shutter speed of 1/125s.  My focal length varied from 25mm to 53mm, with my most common focal length being 35mm.

The Photos

This first photo shows some excellent Rembrandt lighting and gives off a moody vibe.  You can also see the hints of blue light coming up from the bottom of the frame courtesy of the 1x2 strip box with a blue gel I had on the floor in front of the model.  In the reference images, the character stands in a blue glow, and the scene lighting leans blue, so to mimic that, I brought in the strip box with the blue gel.  In post I did all the basics from color correction to exposure adjustment.  I also brightened the model’s face slightly.  I added a blue (shadow)/ orange (highlight) color grade to the image and finished with a heavy vignette.


This second image was of the back of the cosplay to show off the detail work on the back of the cape.  It is rare that you ever see the entire back of cosplays, but there is usually just as much effort put into the back as the front.  I like this image because we get a nice face profile while showing off the back.  I like the facial expression because you can see the character thinking about having to turn around and fight someone or something.  In post I did the basic adjustments from color correction to exposure adjustment.  I also added a blue (shadow)/ orange (highlight) color grade to the image and finished with a heavy vignette.  I then pulled the image over into Photoshop to extend the top of the backdrop.  Problem with tall people and swords they sometimes extend past my backdrop when I’m shooting from a lower angle to make them look powerful and also because I’m short must shoot from a lower angle.

No shoot with a cape would be complete without a cape flip image.  The only problem I encountered was that the cape extended beyond my set/backdrop.  I should have caught this issue earlier and moved the light panels to expand the set, but I was not thinking about it at the time.  Sometimes, you get caught up trying to capture the movement and forget about the background.  This results in having to do more work in post.  In post I did the basic adjustments from color correction to exposure adjustment.  I also added a blue (shadow)/ orange (highlight) color grade to the image and finished with a heavy vignette.  I then pulled the image into Photoshop to extend the background and remove the background stand.


Final Thoughts:

The images came out nice, but I think I may need to get taller panels or something to raise them higher for taller models.  I also need to remember that the panels are easily moved and I could have extended the working area for the cape flips.  Finally, I need to work with some more male models and male cosplay characters so the pose suggestions flow just as naturally as when I’m working with female models and female cosplay characters.

You can see all the final images from the session here: Roy from Fire Emblem.

Credits:

Model: MelPool (IG: @melpoolcos)

Cosplay Outfit/armor: MelPool (IG: @melpoolcos)


Set Design: Heather (IG:
@munchkin_photos_by_heather)

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